Super Smith Bros: Development History

Created on 11 October 2012 Written by Steven Smith

Back in 2010 I heard about a development framework called XNA which word had it made game design somewhat easier, we’d toyed around with the idea of developing games since childhood but it always seemed like an impossible task never knowing where to start so XNA sounded interesting. I suggested to Graham that he should take a look since he had some background in web and graphic design. Two weeks later he had produced a basic top down shooter called Hamster Cannon built from various tutorials and starter kits, it wasn’t much more than a single screen of gameplay and basic menus but it was a working game and a start.

 

 

We didn’t really make much progress after Hamster Cannon with Graham and I both having work commitments and little time to invest. However, a year later Graham had lost his job and was struggling to find employment so thought he’d give it another go. A few weeks later we had a couple of basic demos including a platformer with a Chicken as the protagonist and a side scrolling shooter called ‘Steve’s Bat Game’. Each of the demos was aimed at learning a new aspect of game design such as menus, particle effects, saving and loading etc to give us a better idea of what making a full game would entail. One of these demos involved a stickman dodging saw blades which eventually became our first game ‘Obsessive Collecting Disorder’.

Our initial knowledge was very limited and to some extent still is, Graham had no understanding of game coding but had graphic and web design experience and I certainly hadn’t attempted any form of game design before. The focus was simply to develop something basic that had our own aesthetic and thematic style while playing well. Time and monetary constraints are also prevalent for small developers such as us but as this was our first game we were just finding our feet. Marketing can also be very difficult for an indie developer, without the usual media contacts it’s a matter of getting on various forms of social media and pushing your game so to that was a challenge.

I don’t know if we’d do anything differently as this was our first release and every aspect of that process has increased our understanding of getting a game out. It took 6 months to produce Obsessive Collecting Disorder and what we’ve learned in that time can only make things easier and better for us in the future. As for our next release that’s a little way off, we’ve started talking about a few concepts and one’s that will be in development far less than 6 months. We’ve also said no sequels to our games so we’ll always try and create something new….we’ll probably make a few more demos and see what becomes of them.

Comments   

 
0 #23 918Kiss Online 2019-03-10 17:09
I drop a comment whenever I especially enjoy a post on a website
or I have something to valuable to contribute to the conversation. Usually it is
caused by the sincerness displayed in the post I read.
And after this article Super Smith Bros: Development History.
I was moved enough to leave a thought ;-) I actually do have a couple
of questions for you if it's okay. Could it be just me or do a few of these
remarks come across as if they are left by brain dead individuals?
:-P And, if you are writing at other social sites, I'd like to
keep up with you. Could you list all of your public pages like your twitter feed, Facebook page or linkedin profile?
Quote
 
 
0 #22 sky777 2019-03-09 14:34
Plan the purchasing of the bridesmaid dress, accomplish in build up.
But that didn't help me because my teacher thought I was trying to
behave smart. Otherwise, how might you know the right way to solve a complication?
Quote
 
 
0 #21 SCR888 2019-02-21 06:23
Today, I went to the beachfront with my kids.
I found a sea shell and gave it to my 4 year old daughter and said "You can hear the ocean if you put this to your ear." She placed the shell to her ear and screamed.
There was a hermit crab inside and it pinched her ear.
She never wants to go back! LoL I know this is totally off topic but I had to tell
someone!
Quote
 
 
0 #20 Christi 2019-02-17 17:52
Having read this I thought it was extremely enlightening.
I appreciate you finding the time and effort to put this article together.

I once again find myself spending way too much time both reading and posting comments.
But so what, it was still worthwhile!
Quote
 
 
0 #19 live22 pc download 2019-02-17 00:08
Leaving their early comment frequently result far more traffic
at the same time. It must be further classified as quality inlinks.
But what for anyone who is just getting involved?
Quote
 
 
0 #18 918 kiss 2019-02-16 19:43
The success of your article really depends over your headline (title).
You will have enter into each Url to know about its SEO statistics.

A person have don't have one, find out you can photograph a neighbor's puppy.
Quote
 
 
0 #17 Melanie 2019-02-15 06:34
Hello! Someone in my Myspace group shared this site
with us so I came to take a look. I'm definitely enjoying the information. I'm book-marking and will be tweeting this to my
followers! Wonderful blog and excellent design.
Quote
 
 
0 #16 ace333 apk 2019-02-10 21:33
Simply put numerous away, and also forget to create them out once more next
weekend to complete it. Some give each room distinctive unique feel
and give a feeling of comfort.
Quote
 
 
0 #15 lpe88 apk 2019-02-02 11:06
Link exchange is nothing else except it is simply placing
the other person's website link on your page at proper place and other
person will also do similar in favor of you.
Quote
 
 
0 #14 live22 apk 2019-02-01 10:32
Unfortunately, sometimes it really is to make money.
A great way to do salvaging to get featured on the famous world wide web site.
It now offers you with a specific regarding audiences.
Quote
 

Add comment


Security code
Refresh

Facebook YouTube

Latest on Twitter

SuperSmithBros @Ravanok Ha... It's a cool game too, easily the best and most fun project I've worked on 😁.
SuperSmithBros The woes of being an #indiedev with an NDA 😭 https://t.co/Lj0lQZBF2C
SuperSmithBros @sophiablue18 You know you have the power of words and can ask her to move it?
SuperSmithBros @NetflixUK On the Samsung TV app you don't display what language a movie is. Please change it so it displays the la… https://t.co/YtncBZlrar
SuperSmithBros RT @MarcusJLGardner: Graduated with @JamieKKing, @SuperSmithBros and @Polygonical from @MoonshineGS today! Looking forward to our many year…